This third course in the XR for Everybody specialization is geared toward the technical development of XR experiences. The course provides learners with a more technical mental model of XR technologies and the tools to approach XR development with confidence. It walks through the stages of development for both VR and AR projects, introducing the main XR development platforms as well as the key methods and tools. This third course also helps learners infer advanced XR requirements from physical/digital prototypes and teaches them how to differentiate major technical concerns, estimate development costs, and plan research necessary to advance XR.
提供:
このコースについて
貴社では、従業員に需要のあるスキルを訓練させることによって利益を得ることができるでしょうか?
Coursera for Businessを試す学習内容
Create basic and immersive VR scenes in WebXR or Unity.
Create marker-based and marker-less AR scenes in WebXR or Unity.
Understand fundamental concepts and techniques for advanced XR applications.
Develop XR applications with ethics, accessibility, and privacy in mind.
貴社では、従業員に需要のあるスキルを訓練させることによって利益を得ることができるでしょうか?
Coursera for Businessを試すシラバス - 本コースの学習内容
XR Development Approaches
Developing VR Applications
Developing AR Applications
Special Topics in XR
レビュー
- 5 stars76.36%
- 4 stars7.27%
- 3 stars5.45%
- 2 stars1.81%
- 1 star9.09%
DEVELOPING AR/VR/MR/XR APPS WITH WEBXR, UNITY & UNREAL からの人気レビュー
The entire course has been exceptionally put together for a wonderful learning experience. Highly recommended to ones looking to build a solid foundation in XR
Very hands on! Covers multiple hot topics within VR/AR.
Extended Reality for Everybody専門講座について

よくある質問
いつ講座や課題にアクセスできるようになりますか?
この専門講座をサブスクライブすると何を行うことができるようになりますか?
学資援助はありますか?
Do I need to know a lot about AR/VR?
Do I need to have programming experience?
Do I need access to AR/VR devices?
さらに質問がある場合は、受講者ヘルプセンターにアクセスしてください。