In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a master class where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants). Each designer will take on two different design challenges on the fly and address the various issues in designing characters for games, such as movement, expression, and technical limitations. At the end of each week you will have an opportunity to try out some of the concepts from that week's lesson on characters of your own design.
- 5 stars76.19%
- 4 stars17.27%
- 3 stars3.87%
- 2 stars1.43%
- 1 star1.21%
CHARACTER DESIGN FOR VIDEO GAMES からの人気レビュー
had a lot of fun. by going to this course, I learned new things like Density, more points on proportion, and I was able to set a mood or tell a story just with my drawings. thank you :)
I loved the interviews! It was relaxing working on my art projects while listening to the recordings.
...but the course still needs more puppet.
As I said earlier, I recommend this course for everyone; doctors included (:
I like how this course was treated in a different way. We see people doing the job on there ground, that's interesting.
I love all the interviews and the course in general, but a wish the course has more basic knowledge on how to be creative and create characters...
Game Design: Art and Concepts専門講座について